James Simpson
James Simpson
@Gurigraphics I'm sorry, but I simply don't agree with you at all. A specific action within Phaser causes this to happen. It doesn't matter that it only happens within certain...
@Gurigraphics Maybe you haven't been doing development for very long, but has it ever occurred to you that warnings/errors can be caused by different things? This isn't a case of...
Is there a reason it can't be setup to work the same way as image and texture? We were in the process of setting up compressed texture support until noticing...
Here's a very simple texture/atlas: https://cloudup.com/cWXKCYhDLnL
Hmm, that's odd. How about this? https://www.dropbox.com/s/jgjrukxg5quh11l/Compressed%20Atlas%20Test.zip?dl=0
@samme Thanks for that sample, I think that should work for us; however, I've run into a different issue trying to get this setup with the actual loading of the...
Just a heads up that we've gotten this approach implemented now in https://github.com/goldfire/phaser-webpack-loader.
I think this may require some more thought since the goal of CanvasInput is technically to mimic a DOM input. After playing around with this, it seems to cause UX...
Something is wrong with the formatting and I can't see what you changed.
@redbricksoftware Sorry, somehow I never saw that this PR was here. Any chance you could fix the conflict and then I'll get it merged?