gofman
gofman
It would be most interesting to see how that goes with Proton without anything custom (possibly PROTON_ENABLE_NVAPI=1). That is, e. g. , without flatpak which is not a supported Proton...
Thanks for the interesting find. So it looks like that the game is somewhat broken on Wine specific path, on which path it requeries dxgi output config each frame with...
> Some applications use depth testing but leave the image format depth component set to 0. OpenGL drivers always provide a depth buffer for framebuffers regardless of whether the image...
So I took a look at the second issue with depth buffer. On an AMD machine I could see rendering glitches related to Z testing in the first (Pilot Training)...
If to just remove the check as suggested, the (redundant) filters will be stacked further on each subprocess Wine starts (and it is quite common for games to launch a...
I have made an updated patch which doesn't check for seccomp filter presence but checks if the relevant filters are installed the other way, so the filters do not get...
Thanks! Pushed to Experimental branch.
Thanks for the log! I could not reproduce the issue as well but had some guess based on the logs. Do you have IPV6 completely disabled in the system? What...
> I don't have that file in /proc so yes, looks like IPV6 is completely disabled. Which doesn't hurt me as my ISP also has work left to do on...