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Godot Engine – Multi-platform 2D and 3D game engine
### Tested versions Only tested in 4.2 stable ### System information Windows 10 - Godot_v4.2.1-stable_mono_win64 ### Issue description Attached is a minimal 3D gizmo plugin that simply draws a line...
### Godot version 4.2 beta 5 ### System information Godot v4.2.beta5 - Linux Mint 21.2 (Victoria) - X11 - GLES3 (Compatibility) - GeForce GT 525M (nvidia; 390.157) - Intel(R) Core(TM)...
Prevents these things from being displayed in read-only spinsliders.  Advances https://github.com/godotengine/godot-proposals/issues/6988 a little.
### Tested versions - Reproducible in Godot 4.3 dev 3 ### System information Ubuntu 22.04.3 LTS using Wayland. ### Issue description If configured to use Wayland, the editor crashes when...
Currently, GDExtension classes can implement virtual methods registered in Godot. However, GDExtensions classes can't register their own virtual methods, which scripts attached to them can implement. This PR adds the...
Closes https://github.com/godotengine/godot-proposals/issues/550 Configuration warnings changed from PackedStringArray to an Array that accepts a mix of Strings and Dictionaries `{ message: String, property?: String }`. If `property` is set, then show...
### Tested versions 4.3 dev 3 ### System information windows 10 vulkan foward+ ### Issue description layer shows in wrong position in editor ### Steps to reproduce - add tileMap...
Previously, internal node might be mistaken for `hidden_root` and be duplicated again. Exclude those internal nodes to avoid this case. Fix #84803.
Enables nullability in majority of `GodotTools` projects. At first I didn't think this would be possible without `GodotSharp` getting nullable first (see #83117), but it turns out there was quite...
Default shortcuts typically use the first or second letter of each word (with a few exceptions such as TileMap and TileSet to ensure consistency). Editor plugins can also specify shortcuts...