Gil Reis
Gil Reis
godot-lua-pluginscript
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
godot-dockable-container
Dockable/tiling UI panels Container addon for Godot
godot-cubic-bezier-controls
Godot addon defining Cubic Bezier Curve Resource and Controls for visualizing and editing them
godot-dispatch-queue
Threaded and synchronous Dispatch Queues for Godot
high-level-gdnative
Single header GDNative high level API for C/C++
pega-texto
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-update-manager
Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike
unity-camera-viewport-rect
Automatically setup Camera viewports from RectTransforms in Unity
unity-safe-area-layout
uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout
lua-gdextension
Extension for using the Lua programming language in Godot 4.1.2+