UEViewer
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Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Added VALORANT to the dropdown to support 2.02 and later paks. (_Oops, I did not mean to close the other one, sorry..._)
* Changed UE3 PS3 MSF sound extension from .mp3 to .msf. This is the real extension of this format as seen in numerous PS3 games. * Use FileType variable for...
Blender plugins that support this chunk: - [blender3d_import_psk_psa by Befzz](https://github.com/Befzz/blender3d_import_psk_psa/tree/latest/addons) (https://github.com/Befzz/blender3d_import_psk_psa/pull/69) - [io_scene_psk_psa by DarklightGames](https://github.com/DarklightGames/io_scene_psk_psa) (https://github.com/DarklightGames/io_scene_psk_psa/pull/17)
Smite (and games with the same licensee) has stored bulk data references in a file called MergedFileIndexCache.bin. This patch adds a Serializer for FSmiteManifest, and the necessary logic to UTexture3...
The most recent PUBG update broke static meshes in UModel. Samples here: [pubg-static-mesh samples.zip](https://github.com/gildor2/UModel/files/3411917/pubg-static-mesh.samples.zip) It hasn't been fully released yet (test server only right now) but it will likely release...
Supporting of exporting HP2 Animations Extract meshes in the right way for UE4+
I made some enhancements for Vanguard. If there are any issues with the code let me know. Thank you. * Partial support for UNormalBitmapMaterial/texture viewing * Fixed UVs for UStaticMesh...
This patch allows for loading skeletal meshes used in the Android UE4 game Evangelion Battlefields.
This naive patch enables export of streaming-enabled sounds from Ark: Survival Evolved. The implementation of audio streaming in ARK seems rather undercooked. The differences, compared to other UE4 games, caused...