Gabby Getz

Results 55 issues of Gabby Getz

# Description This adjust the tileset pick code such that we are testing intersections with the tile content bounding volumes directly rather than the bounding spheres. The bounding sphere could...

# Description Given feedback about 3D Tiles camera collision [performance](https://github.com/CesiumGS/cesium/issues/11811) and confusion around the API flag, this PR: 1. Adjusts the default for tilesets to have collisions disabled rather than...

# Description The PR implements a new API for clipping that allows user to define a collection of polygonal areas rather than defining individual clipping planes. This allows: * An...

### What happened? Clicking on the "Details" link in the CI check for coverage... ...takes one to an Access Denied error page. ### Reproduction steps _No response_ ### Sandcastle example...

category - tooling

### What happened? The camera is expected to stay above ground, even after higher resolution tile have loaded in. It possible to move the camera quickly when loading an initial...

type - bug
category - 3d tiles

Requested on the Forum here: https://groups.google.com/forum/#!topic/cesium-dev/hUrOxJQjjzg They would like a way to access the entities that have been unclustered in the cluster callback function when the event is fired.

type - enhancement
category - labels

Create a one liner to render the current canvas to an image. Requested on the forum here: https://groups.google.com/forum/#!searchin/cesium-dev/webgl%7Csort:date/cesium-dev/FdQk03zgOMI/KAZp4QiPBwAJ

type - enhancement
onramping

### Feature Coming out of https://github.com/CesiumGS/cesium/issues/11341, we noted that there are several limitations of the current classification implementation, including the need for watertight classification volumes, performance issues, transparency issues, and...

type - bug
type - enhancement
category - classification

[Originally reported on the forum.](https://community.cesium.com/t/bug-report-osm-buildings-broken-when-multiple-viewers-involved/25795/2) > If i create two viewers on the same page and add Osm Buildings to both of them, lots of the building’s polygons get stretched...

type - bug
category - 3d tiles

We're seeing an intermittent failure in CI failing due to an error thrown in `afterAll` with an `undefined` error. I'm having trouble reproducing locally, but in [`test-CI`](https://github.com/CesiumGS/cesium/tree/test-CI) I threw in...

test failure