Gabby Getz
Gabby Getz
> That said I'm still confused what's causing the fog to be basically non-existant close to the ground and have such a massive spike in density at a certain height....
@jjspace I did some quick network testing: * On average, the current settings are using around 1.5MB network for horizon views at various heights * To get the same network...
> I was also thinking of switching the visualDensityScalar back down to 0.5 or 0.6 instead of 1 as I think 1 gets a bit too aggressively dense at higher...
> I think that's fine for now but I also thought that if we want to update this in the future we could switch it back to 0.15 like it...
Looks good! Thanks @jjspace!
Hi @indeexx, we don't have any immediate plans to start work on this. We'll likely update this issue when we do. Let us know if you have any thoughts or...
@s3xysteak We don't have any concrete plans at the moment, but are definitely excited for this to happen at some point. If you are interesting in contributing, maybe working on...
Interest on the forum: https://community.cesium.com/t/does-cesiumjs-had-support-webgpu/36688
[Apple + WebGPU from WWDC25](https://www.youtube.com/watch?v=rPp7HZFNXnM)
Hi @markschlosseratbentley, Google's attribution requirements and what we should be doing to best comply with them are described in detail [in this issue](https://github.com/iTwin/platform-pm/issues/645#issuecomment-2528150016). The TLDR is: - We currently **do...