Jan Kaniewski
Jan Kaniewski
See https://github.com/getnamo/UnrealJs/commit/788ada1399209c630cc8b8b0bd87ad9f06db9d29 `MessagesTextBox->ScrollTo(FTextLocation(MessagesTextMarshaller->GetNumMessages() - 1));` doesn't correctly scroll and `MessagesTextBox->ScrollTo(ETextLocation::EndOfDocument);` scrolls one line short of end.
Error log ``` [Windows): Missing precompiled manifest for 'CoreUtility', 'C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Marketplace\SocketIOClient\Intermediate\Build\Win64\UnrealGame\Development\CoreUtility\CoreUtility.precompiled'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets =...
Related: https://github.com/getnamo/Llama-Unreal/issues/5 References: Check that model can recall information that's in prompt history during chat session (not post reset). Current suspicion is that chat history is not synced internally with...
Enable feeding in data into a memory DB and vector embed it. Use a small and simple vector search to support RAG lookup of info. Potentially structure various chunking and...
See resources: - https://llama.meta.com/llama3/ - https://github.com/ggerganov/llama.cpp/issues/6747 (not yet merged) - https://github.com/ggerganov/llama.cpp/pull/6751/files#diff-b87e1c2fc779778832f03ef373963fcc40603a0500fc13cdc4cc570ee0189e8f
- Need basic blueprint API for Llama component in readme.md
Not sure exactly how, but a better API for setting up various use cases: - General chat interaction structure and reliable EOS tags - Thought chains - Assistant - Roleplay...
NB: context meaning full prompt history - [ ] Swap contexts without tearing down thread and re-starting - [ ] Flush contexts to and from disk utility - [ ]...
These are not critical updates; the issue is convenience and readability oriented. - [x] First pass refactor - indentation -> 4spaces/Tabs - [x] F class prepend for native function -...