Gérald Choqueux
Gérald Choqueux
Thank you for this refactoring proposal. > What is tileIndex ? From what I understand, it seems to be a list of tiles (i.e. a flattened tileset). However, the tiles...
Thank you for your analysis of the 3Dtiles code. #### iTowns internal structure and `tileSet` In summary, in itowns, the data structure of 3d Tiles consists of the `tileSet` and...
> Great :) Could you elaborate what are the roles of 3DTilesLayer and of 3DTilesSource please ? (e.g. in comparison with Provider and Processing) * `3DTilesLayer` have data structure and...
Thanks to report this issue. Effectively, the extent isn't used in the conditions to display the source, [see `TMSSource.extentInsideLimit`](https://github.com/iTowns/itowns/blob/master/src/Source/TMSSource.js#L103). We'll fix the problem.
if you use the globe, you could call `view.controls.getZoom()` ([visiting](http://www.itowns-project.org/itowns/docs/#api/Controls/GlobeControls)).
it will be done but no milestone yet
Since #795, Globe Controls has been greatly refactoring and debugging. It still remains - FrameRequester - Collision refacto
Feature needs a refactoring, we have the necessary hindsight. There is a need to simplify/clarify the code and encapsulate this part of the code.
@uundedd How typescript will improve and/or accelerate our itowns developments?
new webXR support in #2092