altoclef icon indicating copy to clipboard operation
altoclef copied to clipboard

Plays block game

Results 128 altoclef issues
Sort by recently updated
recently updated
newest added

## Bug Description searching for stored blaze rods in the nether before enderman hunt ## Steps to Reproduce (as best as you can) bring @gamer to the blaze rods storing...

major bug

Basically, just remove `TaskCatalogue`, because stactic stuff is gross. Recipes should be loaded from a file at runtime.

enhancement

if it gets stuck and there is vines, nether vines, tall grass, dripleafs/dripleafstems, flowers/roses, kelp, sugarcane, etc near it then it will automatically mine that

major bug

Adding a friends system separate from butler system would be appreciated so that in terminate mode or weeping angel/any other pvp mode, you don't attack a fellow bot or friend

enhancement

## Steps to Reproduce (as best as you can) Have a "curved edge" the bot has to jump around, and on the other side a nearby crafting table ## Expected...

minor bug

_Most_ item catalogue names match their translation key/name, but EasyIdle noted there are some inconsistencies (like `minecart_with_hopper` should be `hopper_minecart`). This shouldn't be normally allowed. The whole point of named...

infrastructure

`CollectSandstoneTask` and `CollectRedSandstoneTask` have code duplication with each other. _Originally posted in https://github.com/gaucho-matrero/altoclef/pull/110#r729426226_

infrastructure

It looks like this is referenced from `CollectCobblestoneTask`, but in reality both tasks should be replaced with ```java mine("cobblestone", MiningRequirement.WOOD, new Block[]{Blocks.COBBLESTONE, Blocks.STONE}, Items.COBBLESTONE); mine("cobbled_deepslate", MiningRequirement.WOOD, new Block[]{Blocks.COBBLED_DEEPSLATE, Blocks.DEEPSLATE}, Items.COBBLED_DEEPSLATE);...

infrastructure

## Your Idea If baritone is telling the bot to swim forward more than 5 blocks or so, engage swim mode right above the water and travel in a straight...

enhancement

Instead of using `TimeoutWanderTask` everywhere, create a `GeneralExploreTask` that tries to move away from its starting position/explore new chunks. Use this in place of searching for blocks/searching for nether fortresses.

enhancement