gallonmate

Results 29 comments of gallonmate

The solider_anim info is interesting because it would allow me and others to create custom infantry/solider units. I have already create custom pilot for warthunder, http://live.warthunder.com/post/606674/en/ But the soldiers/infantry units...

hmm, actually I think I figured out how to import infantry/soldiers. Thank you for the help. It seems I just needed the correct names of the animbnl. When exporting the...

do you ever find a fix? I tried editing a few things in the plugin but i'm not good with audio/c++. So I was just guessing when editing the source...

I have also since fixed/solved the noise in the project as it is, basically one line of code to edit. The real problem was the sample pointer in the audio...

> Do you still have a working version of the fix? > If you do I'm interested in a copy, compiled if possible, i can't comiple my copy, it keeps...

Here's a few things to confirm/check in order to eliminate potential issues: -check frame rate of the game and see if it's dropping/losing frames before/while issue happens. -confirm the frame...

I may have misdirected about checking for FPS issues, I just finished testing various unsteady and poor FPS conditions in UE5/JSB plugin and could not reproduce any issues. UE5 JSBsim...

You have multiple serious errors in your Unreal output log that you pasted a link to, it's a surprise the simulation didn't entirely crash. I would re-check details for cesium...

I can't reproduce any issues with the c172p in UE5 while using the original demo map from the plugin. I am using all default settings, nothing change from demo map...

~~JSBSim already supports caster wheels with a angle limit. At least it did. Try this in the aircraft file~~ ```xml 1.0 30 ``` Edit: Nevermind, this doesn't work as a...