Gabriele
Gabriele
> > If I won't build 32-bit libraries, will it be fine since WINE 8 has the new 64-bit only thing or not? > > If you don't build 32-bit...
I'm having the same problem. I'm using an Intel AX210NGW card, but it's not the issue. iwlwifi detail (generic driver) ``` gabriele@msi-gp72m:~$ modinfo iwlwifi filename: /lib/modules/6.6.10-76060610-generic/kernel/drivers/net/wireless/intel/iwlwifi/iwlwifi.ko.zst license: GPL description: Intel(R)...
It seems that the issue is now solved! YES!
> @gabriele2000 Are you on debian unstable? I have held my bluez packages since I ran into this problem with a version from the bookworm repo _5.66-1+deb12u1._ Did you do...
> Based on the pw-top image the plugins are not the problem. The only ones known for causing crackling on latency changes are the convolver and the crystalizer. The ones...
> I am not sure I understand the question. That software was telling me that this response time was "high"... it's weird though, even if we forget about that software,...
I have proof that somehow EasyEffects is the culprit. I'm encoding the video, then I'll upload to youtube and I'll send the link. The video is almost 2 minutes long....
> The fact that having EasyEffects running makes any difference is because the stress on the audio server increases when there are plugins processing audio in its realtime thread. The...
> There are ways to force a minimum quantum size (latency) in PipeWire configuration files. But it would be good to hear from them if there is a way to...
> PULSE_LATENCY_MSEC I'll do it this way then. > I usually do a "per game solution" I'd do absolutely nothing but now every game has crackling one way or another......