fucnknown
fucnknown
> I don't think there's much I can do without adding custom code for each and every mod item in existence. Perhaps not every mod in existence... but you could...
Hi, I want to bring back an idea from when the bow mechanic ( #213) was implemented and brought the item rendering orientation issue. Let's assume you create a method...
I can't really judge the Euler's transformations complexity, but leaving the raw values exposed (while either sanity checking the extremes and/or inform them) should be enough. As far as the...