Gray Olson

Results 32 issues of Gray Olson

Hi, When I try to use nwg in my own project, I am getting STATUS_ENTRYPOINT_NOT_FOUND similar to #142. I'm on MSVC. I am able to run the examples, but when...

This PR allows displayed light paths to be filtered by using OSL Light Path Expressions. For example, here are only paths which leave the camera, make exactly one diffuse bounce...

Implements weighted-blended order independent transparency. * Lowest GL required is now 4.1. This is still several years old and shouldn't be a problem: It's supported back to late 2011/2012 Macs...

Currently, if we create an image type with the image macro as such: ```rust Image!(2D, type=f32, sampled=false), ``` the image will still be able to be `.read`/`.fetch`ed, and the spirv...

t: bug
s: blocked

### Expected Behaviour Be able to use `Option` ### Example & Steps To Reproduce Use an `Option` that contains a value larger than some threshold ```rust pub fn from_mat4(t: &Mat4)...

t: bug
c: rustc_codegen_spirv
s: qptr may fix

For example, we currently use these stats that VMA provides: ```rust stats.block_count = vma_stats.total.blockCount as usize; stats.alloc_count = vma_stats.total.allocationCount as usize; stats.used_bytes = vma_stats.total.usedBytes as usize; stats.unused_bytes = vma_stats.total.unusedBytes as...

Hello all, So I think that one of the main things gfx is/has lacked is great documentation. I saw there was an issue somewhat along these lines of having a...

status: ready for work
difficulty: hard
module: hal
type: discussion
type: documentation
value: high

... which is usually the desired behavior (this is a macOS thing, not a winit thing), however it's inconvenient for things like games. I'm not sure what the best solution...

platform: macOS

As of now, Align and AlignIter both trigger undefined behavior unless the full mapped range used to create it is initialized (not guaranteed by vulkan spec afaik). A reference is...

https://github.com/gfx-rs/gfx/tree/master/examples/hal/compute Could make it easier to compile