genshin-optimizer
genshin-optimizer copied to clipboard
An Artifact optimizer for Genshin Impact.
Currently, you can see simplified formulas for dynamic team buffs in the team buff tab (for example, Shenhe quill bonus). But you cannot see the detailed formula, which can make...
Could be hidden behind TC mode Would be especially helpful for multi-opt, so it's easier for the user to determine how much to weigh reaction vs non-reaction damage Doesn't seem...
Currently, if a buff amount is created based on a stat of a character (for example, Shenhe DMG increase is based on her ATK), we need to add all possible...
In the old character-centric implementation of GO, the "equipped" build is used to resolve equipment of artifacts across several character. It made sense when optimizing, to use the non-equipped artifacts...
## Describe your changes Vite pulls from the source when building `frontend`, so these extra build steps are unnecessary ## Issue or discord link - ## Testing/validation ## Checklist before...
## Describe your changes * Split Artifact conditional config into its own modal, as it is more of a prerequisite to optimization, and shouldn't be part of the optimization filters...
## Describe your changes ## Issue or discord link - ## Testing/validation ## Checklist before requesting a review (leave this PR as draft if any part of this list is...
While the currently active build is displayed on the character card at the top of the page and a user can technically compare a generated build with the active build...
Suggestion to change this:  To this: 
