rek
rek
I added CGB support here: https://github.com/froggestspirit/Peanut-GB I only really tested this with Pokemon Crystal, but seemed to work fine. I wasn't sure if you might want to merge it, or...
I'm most likely discontinuing updates on this repo, in favor of the Crystal C port here: https://github.com/froggestspirit/suiCune
More so a goal than an issue, is to clean up the folder structure, require a vanilla US ROM, rather than a modified built one, and re-point functions appropriately. This...
There are currently graphical issues. The scanline scrolling isn't working, and under certain occasions, the screen may scroll rapidly (common during the start of battles?). A lot of the graphics...
The calls to animate tiles was temporarily removed (home/vblank.c), since it is not contained, and the return from the call will return to emulation. This was so the rewritten audio...
Need to put together a better tool for converting the functions. Currently, the proccess that seems to work fine is: -convert the asm to C with convASM.py -check that the...
I've heard that the pi needs to be powered down propery. Could this be avoided if the pi mounts itself as read-only, and runs what it needs just in RAM?