Justin Reynard
Justin Reynard
FWIW: I used the NOT hidden one and it seems to be building all three OS's for me... so maybe that step is deprecated?
I'm no expert but > That first track of TagManager is anonymous, So that's fine Then later, push the userId and other private data into the dataLayer only if they...
Damn. Any experience here? We solved it without needing greenworks on the server but no matter what we did the exact same code would decrypt on the client but not...
Also to be clear I'm NOT receiving false. I'm receiving undefined which seems weird...
Has anyone implemented microtransactions? I wanted to just put into my web flow (game opens a browser now with stripe integration and redirects back to game) but their documentation is...
@FacePlace this is awesome news. Steams documentation leaves a little to be desired (versus implementing something like Stripe). What does the flow look like here? - [ ] Implement greenworks...
Ok here's my steps to implement this weekend if anyone has feedback/input. My game uses a browser for other transactions so I'm starting there. I'll send the itemId and pricing...
FYI after 3 days I'm blocked by not being able to get the overlay to work (electron). I'm going to try and solve the problem but if anyone has answers,...
@MikalDev thank you, we're getting further in the investigations. One of our biggest pitfalls is needing 3x build machines to build 3x platforms since it checks `platform`. When using prebuilt...
We've recently got the overlay working on windows, it seems, in electron 8.2.5. However I don't think it works on all platforms (macOS and Linux) and users can still turn...