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A cross-platform 2D|3D game framework for the Nim programming language
I don't see any release tasks for linux in nake. I'm assuming it's on the way at some point?
2 options being explored - 1) Wrap existing C Spine runtime - Will force us to include Spine runtime license with project, but project can be optionally included with FRAG...
We need 2d particle effects. https://github.com/bkaradzic/bgfx/blob/master/examples/32-particles/particles.cpp http://buildnewgames.com/particle-systems/ Not sure what the best way to do this is. The former is probably better for 3d particles and something like the latter...
Need to support loading the following formats : 1) https://www.codeandweb.com/texturepacker (JSON)
Forums
We need some kind of discussion board / forum for the website. We can discuss categories and shit later, but for now I'm thinking we just have an announcements section,...
Currently spritebatch is just allocating transient buffers all willy nilly. Should call check first before allocating buffer.