frag icon indicating copy to clipboard operation
frag copied to clipboard

A cross-platform 2D|3D game framework for the Nim programming language

Results 24 frag issues
Sort by recently updated
recently updated
newest added

Need to write code to properly dispose of spritebatch instances.

Support loading / unloading of BMPs. Header bytes should be verified. https://oroboro.com/image-format-magic-bytes/ Image loading / unloading should be performed with sdl2_image : https://www.libsdl.org/projects/SDL_image/docs/SDL_image_frame.html OpenGL code related to texture loading should...

enhancement
help wanted

Mipmaps should be able to be generated (optionally and automatically) during texture loading. http://docs.gl/gl3/glGenerateMipmap

enhancement
help wanted