Simon Howard

Results 133 comments of Simon Howard

Sorry, I misunderstood. Please see edited comment.

+1, I've been meaning to add this. Note that the "save" half of the problem is already implemented since we write response files containing the settings when the game is...

Woah, interesting discovery. I never heard of this before. I assume you discovered this from disassembling the DMX code. This would be nice to support in theory, but I suspect...

Point is that the MIDI samples sound different depending on your MIDI output (OPL3 vs. Roland, etc.). There's no real way to do what you suggest within the limits of...

Wow. That looks like it's the DMX source, right there.

One brief message of caution I'd like to make: there is no license attached to this code, so it is not open source as defined under the [Open Source Definition](http://opensource.org/osd)....

Thanks for the links. I think I found his Youtube/G+ account, so I've made an attempt to contact him. I will let you know if I get any response.

I kind of want to see if we can compile the Heretic/Hexen sources. They have all the hooks for DMX, and the Watcom compilers are open source nowadays.

Sounds impressive. Have you shared your wrapper at all?

That sounds really cool.