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A versatile mapping package for Flutter. Simple and easy to learn, yet completely customizable and configurable, it's the best choice for mapping in your Flutter app.

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hi, Generally, there is no problem in dragging the map, but after long-pressing the screen, dragging the map cannot move. Is there any attribute that needs to be set? Thank...

enhancement

**Describe The Bug** I got some strange problems with rendering many filled polygons on the map when using the web version. When i don't set them to be filled performance...

bug
blocked
non-fatal

I want to disable map events like onTap because i want to wrap the whole map with InkWell

enhancement

### What is the bug? With Flutter's new multitouch support [extending to desktop](https://github.com/flutter/flutter/issues/23604), the default behavior in `flutter_map` on Flutter 3.3.0 is two finger pan/rotate and pinch to zoom. This...

bug
needs verification

Fix for flickering with fitbounds, moving calculations inside the layoutBuilder…

### What is the bug? The bounds fix at https://github.com/fleaflet/flutter_map/commit/678a8abcc9afce68b87f50fba8a16f61afa5e7e5 for https://github.com/fleaflet/flutter_map/issues/1362 allows the bounds to function correctly now, but now there is a frame flicker that looks quite bad...

bug
needs verification

### What is the bug? when fitbounds is called, we have to distinguish 2 cases: 1. multiple points are given -> zoom level is not calculated correctly, it shows whole...

bug
needs verification

### What is the bug? The aim of this example is to be able to fit the map to contain the four specified bounds. When the Fit Bounds button is...

bug
non-fatal

For https://github.com/fleaflet/flutter_map/issues/1373 I think setState gets called, but the onPositionChanged gets called before _bounds is updated (inside build). I've also added an extra check for a valid bounds check to...

### What is the bug? When moving via controller.move() the onPositionChanged position attribute does not hold the correct bounds. The southwest and northeast corner are the same. When slightly moving...

bug
non-fatal