K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
Hi 👋 . We've talked before. I want to propose that there is a workflow for doing SVG to lottie because I couldn't find a satisfactory workflow for SVG-to-Lottie. Thoughts,...
Hi, I saw https://github.com/NectarJS/nectarjs/blob/master/LICENSE was MIT. However, many places still say GPL3 or later. I'm a bit confused. ``` nectar .\json-patch.js --generate --version NectarJS v0.7.115 nectar .\json-patch.js --generate ``` [zr2r0.zip](https://github.com/NectarJS/nectarjs/files/8809906/zr2r0.zip)...
Plan a Godot 4 port. - [ ] plan - [x] Mesh optimizer is built in. - [x] GLTF2 module merged. - [ ] run 3 to 4 tool `https://github.com/godotengine/godot/pull/51950`...
https://github.com/godot-extended-libraries/scene_merge Don't have the bandwidth to copy to GDNative. Thoughts on porting?
Hi, any suggestions on this problem? ## Context and Problem Statement Currently I cannot directly add this repo as a submodule into my project. I want to add this project...
Is there any interest in making Qodot's .map import as a core or independent C++ module for Godot? The main benefit of using GDscript/GDNative is that it is easily downloadable...
Instead of archiving CoatiSoftware / Sourcetrail Github organization. I propose making a SourceTrail Github organization. Thoughts and comments?
https://www.sourcetrail.com/blog/discontinue_sourcetrail/ What is the best way to keep this project alive? The first thing that comes to mind is reducing the support matrix and doing an orderly wind-down and transfer...
Hi, I was surveying the SourceTrail project, and my opinion is that getting Github actions building SourceTrail is one of the steps to keep continuity. Benefits: Make it cheaper to...
Wondering if you can sync a directory.