K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
* Executable * Saved as pkg * Asks for admin permissions that moves plugin files to /Users/Shared/Autodesk/maya Edited: * https://github.com/munki/munki-pkg.git ``` git clone https://github.com/WonderMediaProductions/Maya2glTF.git maya2gltf_2018 cd maya2gltf_2018 ./osx_create_project.sh # Modify...
https://github.com/WonderMediaProductions/COLLADA2GLTF has a series of problems with texture null de-reference and it's missing some double delete fixes. I couldn't find the same texture de-reference from the master of COLLADA2GLTF. I...
I had a lot of luck reversing the polarity and doing this for the Godot importer to be an exporter. What do you think about making this a gltf2 importer...
Hi, Is it possible to use the default pose rather than frame 0? It causes problems when the artist use frame 0 as an animation frame.
What is needed to support jdbc databases? My personal favourite is SnappyData. It has a thrift interface but directly supporting jdbc means a number of databases can be connected with...
I would be able to have both static previews and 3d previews in Teddy (like www.sketchfab.com) Visualization of different 3d file formats: * GLTF2 (Works both in three.js and Godot...
I've been using this `.clang-format` style in Visual Studio. Maybe we should import it into the root directory. Clang format is a method of automatically formatting code to a style....
Looking at the logs, all activity ceased on Mar 26, 2021.
As Opengl is being deprecated in many systems like Android, Vulkan is the obvious choice to have a render engine. Also Godot Engine's next version is Vulkan.
[camera.svg.txt](https://github.com/Samsung/thorvg/files/6660822/camera.svg.txt)