CivOne icon indicating copy to clipboard operation
CivOne copied to clipboard

An open source implementation of Sid Meier's Civilization 1 using C# and .NET.

Results 84 CivOne issues
Sort by recently updated
recently updated
newest added

During the "Microprose presentation" sequence, pressing a menu key is to pre-select the menu. E.g. pressing 'c' should take you directly to the 'customize' option (bypassing the menu).

Original Feature NYI

Tried to follow debugger while game idle. I guess it tries to redraw any time.

Need more info

``` Runtime.Palette = Common.TopScreen.Palette.Copy(); ^ Exception has occurred: CLR/System.NullReferenceException An unhandled exception of type 'System.NullReferenceException' occurred in CivOne.dll: 'Object reference not set to an instance of an object.' at CivOne.RuntimeHandler.OnDraw(Object...

Need more info

I agree with @fire-eggs that BaseUnit has land unit logic **Actual**: All logic in same place [BaseUnit.MoveTo](https://github.com/fire-eggs/CivOne/blob/93f72cfc8460b36ff89a571e18ea490fc2323125/src/Units/BaseUnit.cs#L492) for land units and ocean units - moveTarget.Units.Any - Class == UnitClass.Land -...

Spawn barbarian units from hut. Some seem to wander around a long time - I thought they vanished faster in Microprose

AI

Early releases of Civ (474.01, 474.02) did not charge a maintenance cost for barracks. Later releases (474.03) charge 1 gold per-turn cost for barracks. Which rate should be used? Should...

enhancement

AI.BarbarianMoveLand see clause `if (unit is diplomat && unit.Tile.City != null)`: allow barbarian leader to move into city and sabotage

AI

Check the 'barbarian spawn' code (Game.cs). Original: do barbarians ever land in the polar regions?

bug

Created a civ, captured a city with city walls. Walls should cost 2coins, I have no money. Should lose walls?

Original Feature NYI