Filipi Nascimento Silva

Results 9 issues of Filipi Nascimento Silva

Most of the examples and tutorials have a variable to enable or disable interactivity. Interactivity should be disabled for docs building and testing. However, most of the users will clone...

type:New Feature

## Description We are adding new multithreading functionality to the show manager. However, by adding a new test to the `test_window.py`, we start getting segmentation fault on macs. By further...

type:Bug Fix

These examples illustrate how to interact with fury using two different threads. Offscreen example uses the main thread to render the scene, while a second thread keeps saving a snapshot...

Adding a new network visualization example based on Helios and billboard for speed.

This is the first component to the dynamic pipeline - [ ] Node/edge style definition - [ ] Uniforms access/change - [ ] Mapping nodes to GPU attributes - [...

high priority
feature

There is some gap between nodes and edges when nodes are large in the screen. Can probably be fixed giving a small offset to the edge vOffset or rewriting the...

bug
low priority

A fix is needed for rendering edges. As shown in the image, if the position of start and end are similar relative to the camera Right and Up vectors (XY...

bug
help wanted
low priority

It seems that the performance of WebGL 1 in Safari dropped significantly in Ventura 13.1 release. https://developer.apple.com/forums/thread/696821?login=true Possible workarounds: Migrate to WebGL 2.0 Start to use WebGPU (not yet supported...