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VR Performance Toolkit

Results 116 vrperfkit issues
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I have build a VR project in UE4.27.2 and have compiled it on my desktop. Have put all the files in project\binaries\...exe. Vrepkit.log file I see ERROR: Failed to load...

Currently there is no metadata in the DLL, that made me took a while to guess what the hell is this `dxgi.dll` injector for, when I attemped to install DXVK...

hi, for example i tried upscaling 2.0, no changes. i launched iRacing in openXR and Oculus both. No difference

![Screenshot 2022-11-21 191247](https://user-images.githubusercontent.com/98273834/203183589-5d6372d6-7d52-4bc7-8ed8-92d83731ca5c.png)

Im using the Vrperkit for the mod< i just need to know which folder i drop it into for Green hell. it dosent have the usual listings for me.

Quest 2 Wired link AccuRC2.0 run in quest mode as well as in steamvr mode. app is using unity engine 32 bit (x86) 32 bit x86 dxgi.dll app crashes with...

If anyone sees this please help. VRperfkit initialise the logs if AMS2.EXE is used but this does not launch the game in the QUEST 2 (only on monitor) When AMS2AVX.EXE...

It suddenly stopped working for Oculus runtime after I updated Meta Quest Link app. It still works for OpenVR but I prefer Oculus runtime. I was using it with iRacing....

I was wondering if there was any way to get it running with [The Forest](https://store.steampowered.com/app/242760/The_Forest/), because I'm having awful peformance and I'm searching for anyway to fix that. Would appreciate...