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VR Performance Toolkit

Results 116 vrperfkit issues
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I don’t know if the resolution multipliers of the 3 rings are unchangeable due to how VRS works or if it uses values you set, but I wonder if you...

Hello there, so I'm running Skyrim VR with verperfkit v0.2.2 on a Quest2, with an RTX 3070 GPU. First of all thank you for starting this projected , "foveated rendering"...

I'm not sure if it was looked at since I opened the issue on the slightly older openvr_foveated but I am having the exact same issue with vrperfkit. https://github.com/fholger/openvr_foveated/issues/10 [vrperfkit.log](https://github.com/fholger/vrperfkit/files/7918033/vrperfkit.log)...

Asgard's Wrath when Epic or High AA used the left eye getting a very bright gamma. It happens only after starting the game, not on the menu. TWDSS on the...

I keep getting this on every game I try at the end of my logs: 19:26:44 [17632] Initializing Oculus frame submission... 19:26:44 [17632] Game is using D3D11 swapchains, initializing D3D11...

Doesnt seem to work with after the fall on the oculus pc store. Dropped both files in with the executable and logs say wrong api. Am i missing something does...

Is this mod compatible with Bonelabs? Or would this not work, because Bonelabs uses OpenXR instead of OpenVR? Thanks!

![image](https://user-images.githubusercontent.com/112717433/188926925-91b8bd89-eff3-4f8a-8a25-d0a00f111c9a.png)

Hello. Faced a problem: In the game "Robinson: The Journey" launched from SteamVR - vrperfkit does not work, with the name dxgi.dll If you set the file name opengl32.dll, a...

Hello, I recently purchased a Quest 2 with the primary intent of playing Garry's Mod and testing VRChat avatars of my making. Unfortunately, for both these games, my system tends...