fgnm

Results 36 comments of fgnm

Having a single output format may be useful, but currently there are more pressing issues to fix, so I'll merge it later :)

Right, I've in mind to rework from scratch the whole node graph editor and extend it for other things too.. Just hope to find the time to make all those...

Uhm totally agree on that! I didn't know about the existance of Json schema, I can make it this weekend, thanks for point it out :)

Hi @mundusnine sorry for my late response but unfortunately I was busy on other stuff.. I've looked into JSON schema and it turns out pretty more difficult to implement than...

Hi @buivanlien, currently is not possible to split automatically a large tile directly in the editor, you should import each tile already divided with an external program. Btw I've pushed...

Yes, I'm sure to be on latest versions both of typing labels and libGDX.. I tried to switch to `textratypist` which has a 1:1 implementation of this library and the...

Just a little addition, an explicit cast to `Buffer` fixes the problem `((Buffer) byteBuffer).position(0);`

Maybe I've found a possible reason. This is the function that matches DeviceSupport folder: https://github.com/MobiVM/robovm/blob/2f997809290be9b42987efa6f957b8d664a05c66/compiler/libimobiledevice/src/main/java/org/robovm/libimobiledevice/util/AppLauncher.java#L578 Currently, I've no folder `13.6` inside `/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport`. In this case regex matches `13.1` folder which...

Thanks for the answer! I've tested a little bit more, and it seems that Xcode 11 does not needs 13.6 folder to run apps on iOS 13.6.1; If I've understood...

Thank you for the answer, I'll try to contribute if I'm able to ;)