Fenhl
Fenhl
Fixes #265. Fixes #1250. Fixes #1318. Closes #1833. Special thanks: * To @Nax who wrote the code for splitting the dungeon reward models into individually addressable blobs as part of...
Now that we have a proof of concept of communicating with the game via the EverDrive's USB protocol ([PC side](https://github.com/fenhl/everdrive-test), [N64 side](https://github.com/fenhl/OoT-Randomizer/tree/everdrive)), it's time to figure out what the communication...
This PR makes the `settings` entry of a plando file a per-world key, much like `entrances` and `locations`, allowing different settings to be specified for different worlds. Care has been...
If you accidentally mash through the frogs 2 misc. hint, you have to reload Zora's River to read it again. (Entering and exiting a grotto works.) This can be very...
As seen [in this code](https://github.com/OoTRandomizer/OoT-Randomizer/blob/1827fbb8089d3fe3e816a297a5f3ce2c99a6e0c5/ASM/c/dpad.h#L37-L41), the flags `CFG_ADULT_TRADE_SHUFFLE` and `CFG_CHILD_TRADE_SHUFFLE` can affect whether holding D-pad buttons displays the dungeon reward info screen. Therefore, per the original motivation for #1445 of...
There are several bugs related to grotto entrances and exits: * #831 * Void and death warps involving grottos act differently from how they do with other entrances, if grottos...
Fixes #684. All item locations in interiors and grottos now contain the name of the region or scene, allowing easier navigation of spoiler logs. The following names have been changed:...
Proposing as an alternative to #1899. Instead of arbitrarily using the betavariate distribution for some price ranges and the uniform distribution for others, this PR adds settings to control the...
Follow-up to #2093 originally proposed in https://github.com/OoTRandomizer/OoT-Randomizer/pull/2093#issuecomment-1728149285. Basically, adjust the definition of the `here(condition)` access rule syntax to mean what would currently be written as `condition or here(condition)`. This is...
#2072 was a previous attempt at fixing this. From that PR's description: > Ludicrous currently only states that it doesn't work with one major item per dungeon but it also...