Amos Wenger
Amos Wenger
I'm sorry this isn't a better issue, I haven't really had time to do research on the subject and I'm quite tired at the moment - that said, I've recently...
My first worry is that opening the sqlite3 DB from python could corrupt it. My second worry is that, doing stuff like querying the verdict is not really the recommended...
I'm sure we could have a custom handler that isn't as heavy.
CreateRemoteThread doesn't work for 64->32, but it does work for 32->64. Re CI testing, this means we have to split build/test/strip into different phases so that we can: - Build...
See https://github.com/itchio/capsule/issues/49#issuecomment-309251813 There's mostly hlsl-to-glsl compilers out there. Apparently Vulkan has its own thing, but it's always meant to be transpiled too? Input welcome.
Overland is a wwise game, it's terribly slow in my test VM though so it'd take me a long time to figure out exactly what it's using - but in...
I'm not sure what it takes so save/restore OpenGL state or how we're going to have streaming textures that work with a wide range of OpenGL versions, hopefully it's not...
This is the most advanced codepath for overlay support - it already does streaming texture upload & ninja render in-between game frames, all we need is pretty much to connect...
Basically: * originally the encoder code assumed interleaved video format * so the struct only took a `linesize` param * now: in the wire format (messages.fbs), linesize and offset are...