AMAGI / Jun Yuri
AMAGI / Jun Yuri
VEDA v3
# TODO - [ ] Sound Shader - [ ] Refactor Configs - [ ] Rewrite vedajs in pure WebGL - [ ] Support model files like `.obj`
ISF (Interactive Shader Format) is a GLSL file format for VJ apps like VDMX. https://www.interactiveshaderformat.com/spec VEDA uses extended format in shaders and `.vedarc`. I don't think we need to aim...
from v2.3.0, VEDA started to support sound shaders: https://twitter.com/amagitakayosi/status/949875869681516544 # TODO - [x] Add `loadSoundShader()` to `vedajs` - [x] Load samples as textures - Fix bugs - [ ] Avoid...
# Problem Esprima can't parse codes which already have flow type annotations. When we have `foo.js` like this: ```js // @flow /** * @param {string} str */ function foo(str): string...
README
 
Current implementation (with Math.random) may be slow
w/ Require.js or browserify
Perl / Amon2 -> node.js / express