Ferhat Topcu
Ferhat Topcu
Looks like the author of this package is no longer actively maintaining it :-( > Am 28.10.2015 um 16:47 schrieb Alexandre Rousseau [email protected]: > > Could you merge this? I...
Hey, yea, unfortunately forks can be your best friend at times. My changes were just a quick fix because I needed a fast way to modify the colors, maybe we...
Hey! Wow, that's even better! Thanks! I'll check it out asap. :-)
> > > This will probably require additional interpolation on clients, right? If yes I am thinking If this could be another subtask for this to do some default interpolation...
+1 ! Would this allow for example to not include other clients data if they are not visible to another client? I think this feature should be as low level...
Okay apparently this only happens when the player is not moving at all, so i guess the last received server snapshots is the same as the client one
After digging for a while i found out this is related to delta snapshots and client_check_snapshot in snapshotdata Clients receive deltas which don't include the node anymore (i assume) and...
A quick way to test it could be: * create a scene where only an object is displayed (which has a state that is being updated but never actually changes)...
Yea, i wrapped it in an Isolated Process in a nodejs cluster. I can share the code if anyone actually needs it.
Well, if your xml-parsing function is tied to an api-server, it is kind of always worth it, no matter how "fast" it is. We were parsing 50MB+ XML files and...