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A flexible, high-performance 3D simulator for Embodied AI research.

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Fixing minor typo.

CLA Signed

## Motivation and Context * Adds a flag that can enable building the Web build of Habitat to use SIMD. This should speed up physics and other linalg heavy vectorization...

CLA Signed

## Motivation and Context It's important that voxel grid saving & loading is enabled in the habitat simulator in order to enable users to avoid recreating the same voxel grids...

CLA Signed

## Motivation and Context This PR creates python bindings for using the voxel framework on the python level as well as a tutorial which illustrates the framework's flexibility. ## How...

CLA Signed

## Motivation and Context PR #1118 introduces SensorSuites in each SceneNode. In this PR: - Deprecate SensorSuite and Sensor wrapper in python simulator code - Note, this builds locally but...

CLA Signed

## Motivation and Context This DRAFT PR introduces the documentation for Scene Datasets and Scene Import, as well as python/colab tutorial on Scene Dataset and Scene Instance configuration and usage....

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## Motivation and Context Quick prototype implementation of color material creation/assignment designed to enable primitive visualization shapes to be generated with custom user color materials. Note: this is not intended...

CLA Signed

## Motivation and Context Habitat-sim currently has the ability to draw RGB, Depth, and Semantic observations all on the same render pass, however, this isn't currently leveraged! This PR adds...

CLA Signed

## Habitat-Sim version master ## 🐛 Bug ## Steps to Reproduce Steps to reproduce the behavior: 1. `conda install habitat-sim withbullet headless -c conda-forge -c aihabitat-nightly` 2. `python -m habitat_sim.utils.datasets_download...

enhancement

## 🚀 Feature If there is a hole in the mesh during Depth rendering, assign max Depth for Depth Sensor output. ## Motivation Currently, mesh holes are assigned Depth equal...

enhancement