extremeheat

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No rush to merge this PR, just focus on the work :). Will be reviewed by rom/u9g when it's ready for review

Did you delete the commits ? What happened to the bot.placeSign function?

Sounds like an issue with the data extractor @u9g

Open for PR, updating protocol data is first step

If anyone is interested in this feature please contribute. The open 1.19 PR in node-minecraft-protocol should help handle the protocol side of things.

#2743 we need chunk dumps for 1.19 for prismarine-chunk to work

> Any update on this? Treating everything as 64 bits doubles the memory you would need to store a number, and require more instructions to handle on non-64 bits systems,...

> JS is not the only language that exists. I don't see the problem here then. This issue is about JS and the potential for overflow. In other languages like...

Dupe of https://github.com/PrismarineJS/mineflayer/pull/2077 ?

This implementation seems cleaner with a width feature though. Making the name match the current block methods sounds like a good idea, like `entityAtCursor()` in the other PR