GigaToni
GigaToni
You must be doing something wrong. Worked without a problem on my end.
The version this code uses can be found here. https://github.com/exmex/UnityMoba/blob/master/ProjectSettings/ProjectVersion.txt You can't just open the code with the newest unity version and expect it to work.
Are you sure the server is running?
Please see [this](https://github.com/exmex/UnityMoba-server/issues/1) and [this](https://github.com/exmex/UnityMoba-server/issues/2)
Can you give your server log?
Don't enable bans on both sides. The ban system is just stupid. It doesn't work because it saves UUID's and tries to read UUID's out of the database
Could have something to do with channel Id since last channel id gets set to -1 ```csharp LastChannel = -1; ```
Work has been done by GSCODERPRO in PR #37