eukara

Results 17 issues of eukara

### Description Currently the Mumble client hard-codes the location of the Mumble config directory to be located at ~/.config/mumble when it should read the XDG_CONFIG_HOME environment instead. https://github.com/mumble-voip/mumble/blob/f73db9da7ac81eda2c6eeacad6c97d97481a5e65/src/mumble/Database.cpp#L50 ### Steps...

client
bug
good first issue

### Steps to reproduce Try accessing call.element.dev via a VPN, or change the local time I suppose. ![image](https://github.com/element-hq/element-call/assets/40036380/79c00cd5-126c-46f5-8765-945a5c8f756c) ### Outcome #### What did you expect? The user to be able...

T-Defect

Rendering paths supported: - [x] GLSL - [x] Vulkan - [ ] Fixed GL - [ ] Direct3D Requesting feedback regarding the allocation of cvars. Current proposal is to use...

enhancement
Other

I first referenced this on GitHub here: https://github.com/eukara/freecs/issues/30 Duplicating here for visibility. Quoting myself: > Since the VR input precision changes, it trips an anti-cheat measure (seen by sv_showpredloss 1)...

bug
critical

![image](https://github.com/fte-team/fteqw/assets/40036380/aa030263-ba48-4964-b861-48405b7f6219) Certain effects appear different in FTEQW than they do in HeXen II. [rendertest.zip](https://github.com/fte-team/fteqw/files/12445840/rendertest.zip) Here's a map with an array of golem models that get their .effects field refreshed every...

enhancement
HeXen II

Besides the bugs listed [here](https://github.com/fte-team/fteqw/issues/5)... Other observations by eqagunn who played through the entire game (except the missionpack): - [ ] cl_bob, cl_rollangle, and vid_conautoscale not in options. - [...

bug
documentation
help wanted
HeXen II

Currently not implemented. Notes: Q2Pro uses the key `sv_downloadserver` via serverinfo (?) whereas we use `sv_dlurl`. Might want to alias them or some equivalent.

enhancement
Quake II

Despite the cvar `slist_cacheinfo` being 2.

bug

Some games/maps expose questional visibility culling: https://user-images.githubusercontent.com/40036380/204163707-f8694495-594e-408e-be1a-ae0d75e27941.mp4 This example is in `keep3` of HeXen II Portal of Praevus. The drawbridge in the original HeXen II exposes the same issue. I've...

bug
HeXen II

@Shpoike also said to get rid of this, I doubt it's seen much use.

enhancement
Windows