Ethan Roseman

Results 101 issues of Ethan Roseman

fixes https://github.com/simonlindholm/decomp-permuter/issues/154 This is very much a WIP. I've used it to match some stuff for PM already, but it can't be merged as-is because I don't know how to...

I'm not sure how to better describe this fake match mechanism, but it helped match an otherwise impossible function in PM: https://decomp.me/scratch/2YDex

new-pass

The permuter should be able to work off of improvements it has already found, deepening the search space. Ideally this would work when running multithreaded. Each `Permuter` would have an...

The permuter should try to remove silly mutations that didn't help when it discovers a better score. We can accomplish this by taking the seed that produced the result and...

To quote me in #1051 : > I'll try to explain my reasoning for why a human-readable doc is better than a bash script in this case. > > For...

documentation
good first issue

- [ ] Composite commands for convenience (Keyframe) - [ ] Labels in command lists for easier understanding of where jumps land

enhancement
asset

Given the very data-driven nature of the cooking engine, it would be convenient to have the data instead be in a tool-editable format like json. We could create a tool...

asset

As someone in the decompilation community, I'm very interested in doing my own research and exploration into this field. I was hoping some more specific information could be shared here...

If the clangd server is enabled, we should display a button to format the cod

frontend

When we update certain things like the recent #1103 , it breaks the site because the browser cache doesn't play well with the new state of things

bug
frontend