Ed Swartz
Ed Swartz
I was documenting the way joysticks can be emulated with the numeric keypad when I found that the support is broken: - keys/fire are sticky (need '5' to reset) -...
V9t9 has a usability issue in the absence of certain DSR ROMs. That is, the Device Selector allows you to enable support for things that reference missing ROMs, and the...
The Bigfoot cartridge exhibits some bugs if the emulator does not properly ignore the LSB of the PC. By Tursi / Mike: Found it. I’ll write up a technical explanation...
From RvK: . Also I saw that the “P-code GROM” file had to be renamed otherwise it does not load (for people migrating from 1 version to the latest one...
From RvK: ``` 1. Ms. Pacman starts, but then hangs the system 2. Jumpy as well it hangs once loaded >> for item 1 and 2 I have added the...
In the Jul 21 release I changed the modules setup dialog a bit. It seems that module name editing and context menu access work much worse in Windows than on...
The logic in `NWaves.Features.Pitch.FromYin` triggers `IndexOutOfRangeException` if the range of scanned samples isn't large enough for the sample rate and desired pitch range. For example, given `NWaves.Features.Pitch.FromYin(samples, sampleRate, start, end,...
**Crate versions** `bevy` version: 0.16.1 `bevy_hanabi` version: 0.16.0 **Describe the bug** Using anything but `ColorBlendMask::RGBA` in `ColorOverLifetimeModifier` leads to wgsl build errors. **Expected behavior** No errors and pretty colors :)...
**Crate versions** `bevy` version: 0.16.1 `bevy_hanabi` version: 0.16 **Describe the bug** When I add two `Vec3` attributes to my effect, the values are not presented to the shader as expected....