Ed Swartz

Results 16 comments of Ed Swartz

Got it, thanks! (tbh, I already moved to the autocorrelation method ;)

Oops, I see now (after re-reading) that the `attributes.rs` docs mention this: ``` //! # Layout //! //! .... However this layout needs to follow //! the rules of WGSL...

Godot v4.3.dev (c21f06204) - Debian GNU/Linux trixie/sid trixie - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (nvidia) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)...

Not sure if you missed my comment, but I'm still seeing the mostly reliable livelock behavior as I mentioned before, with all the same kinds of stack traces. The [fade...

> I haven't missed it, but some the information in the comment did not seem very related to the PR and it was done on a version several months behind...