Ethan Chan
Ethan Chan
Here's my `pyglet` info. It's pretty long. ``` Platform ------------------------------------------------------------------------------ platform: Windows-10-10.0.22000-SP0 release: 10 machine: AMD64 Python ------------------------------------------------------------------------------ implementation: CPython sys.version: 3.10.0 (tags/v3.10.0:b494f59, Oct 4 2021, 19:00:18) [MSC v.1929 64...
I will provide some source code soon.
Yes, its causing some small (but very noticeable) lag.
Ok, I took a look. What do you want me to do? You can use `pyglet.clock.get_frequency()` to get the current fps. It's faster than trying to do it yourself. @shenjackyuanjie
Yeah, it's much faster than the arcade one. It;s object-oriented, so you can get additional properties and features. Using this with my medieval wargame, I got much better performance than...
We could use the`tkinter` library for stuff like this. `tkinter` is part of the Python standard library, so it wouldn't have to be installed. Additionally, it has tools to create...
Don't sprites take up a bunch of memory? It would take forever to start up. Hopefully, this could be optimized in the future.
I had roughly four thousand textures the size of 1x7 pixels. The scale was 1.0. The fps was about three or four. All of the images were repeated. Along with...
Could Cython be used to speed things up in drawing?
I'm using Windows 10, with Python 3.10 and in Visual Studio Code.