escape209

Results 6 issues of escape209

This is a known issue, but I'm opening this issue here so that if there is any progress on it being fixed, then it can be posted here and eventually...

GS
GS: Hardware

## Quick summary `LOG_TEST_CASE: Couldn't assemble recompiled vertex shader In EmuCompileShader (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\VertexShader.cpp line 287)` ## Details Titles: - Spider-Man 2 (right after name entry) ### System Configuration: N/A ### Additional...

HLE
graphics
informational
test-case-popup

## Quick summary `LOG_TEST_CASE: X_D3DPT_QUADLIST (BaseVertexIndex > 0)` ## Details Titles: - Indiana Jones and the Emperor's Tomb ### System Configuration: N/A ### Additional Information (if any): N/A

HLE
graphics
informational
test-case-popup

## Quick summary `LOG_TEST_CASE: GetZScaleForSurface: Unknown Xbox Depth Format In GetZScaleForSurface (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 4111) ` ## Details Titles: - Outrun 2006: Coast 2 Coast ### System Configuration: N/A ### Additional...

HLE
graphics
informational
test-case-popup

**Describe the bug** In the Functions tab of the Debug Window, there are/may be several incorrect function symbols added, all with the naming scheme `z_un_[memory address]`. These false positives cause...

Bug
Debugger

## If you have a crash on startup, please make sure your graphics drivers are up to date before submitting a bug report. **Describe the bug** Honestly couldn't think of...