KineticJS
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KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
i have few queries about this 1: does it fully support mobile devices and tablets 2: can i get event like shake effect , mobile long press , easy drap...
More of a question, apologies for not directing it in the correct forum, this repo is active and hopefully someone can help me. I am looking at setting multiple mouse...
Hi, It is not exactly a bug report and don't know if it is already reported. For now, it is just an information. In fact, using kinetic 5.1.0 in my...
Is it possible to combine fillPatternImage + fill color? In my case I have a shape with image centered in the middle and I use a combination of fillPatternScale and...
Hi, the kerning on an arc path looks weird. This is worse if i use a different font family than arial. Any solutions? an example here http://hub.lostattic.com/animation-demo/ Thanks
Hi all, I am looking for a way to change the white background to transparent for individual groups on a layer. I can do when there's only one group on...
Hi, I have a layer with shapes inside. I have to connect shapes between each other. I capture **mousedown**, **mouseup** and **mousemove** events. Once user clicks and holds LMB, I...
Assume we have a cached Rect with stroke. To account for stroke, I have to make cached area larger when caching and set offset to move cached shape back to...
I add 1000 elements of text on a big canvas with KineticJS, which supports : ``` panning (north/south/west/east) [with click + drag] zooming [with mousewheel] ``` Demo here : http://s419743653.onlinehome.fr/things/kinetic_zooming.html...
Hi, I am trying to use `cache()` on group of shapes and it doesn't work properly, everything gets shifted in the right bottom corner. My code detects bounds of shapes...