Eran Geva

Results 6 comments of Eran Geva

i am using a post request to the MOH backend, same like their frontend use, you can find it easily on the python code i wrote on this repo.

feature req from strangers are greatly welcome. it's something i've been meaning to do but still haven't had to time to.

also make numbers darker

@FullStackForger you can delete the folder Scenes and then it works. Another option: also import the https://github.com/eppz/Unity.Library.eppz.Lines repo to a sibling folder, as they are coupled. you might also need...

Hi @gkjohnson and thank you for writing this method! I agree with you and @donmccurdy that: > > It sounds like we should be explicitly rounding to N digits, rather...

> building a half-edge or similar data structure, without GPU-related constraints around per-face normals on the same vertex. @donmccurdy Actually just implemented [halfedge structure](https://github.com/erasta/three-halfedge-dcel/blob/main/Dcel.js) above threejs's `ConvexHull` sub-classes, and had...