Endel Dreyer

Results 381 comments of Endel Dreyer

@vitalyrotari I think it does! check out this answer on Stack Overflow: https://stackoverflow.com/questions/23062515/do-unix-timestamps-change-across-timezones/23062640#23062640 > "The definition of UNIX timestamp is timezone independent. The timestamp is the number of seconds (or...

Oh I understand what you mean now, it is the same time but it does not specify which timezone that time is, that's right!

HI @GreenArrow18, thanks for reporting. Does this cause problems for you other than printing a warning on Edge? Currently, it's not possible to customize this value. By looking at the...

Interesting, thanks for reporting @amit-gshe

Hi @tonygiang, Sounds like this could be helpful indeed! You are referring to the addition of `onBeforePatch` on the client-side, right? Allowing to also `await` for `onBeforePatch` would complicate things...

Hi @epiphone, thank you for the PR (and the other one on the proxy!) gonna review and merge both soon! https://github.com/colyseus/colyseus/pull/452 has been merged on the [`0.15` branch](https://github.com/colyseus/colyseus/tree/0.15), if you...

Hi @zgz682000, Currently, there is no API to prevent exposing the matchmaking methods for specific rooms. I think this would be an interesting addition, though. If you have any suggestion...

While we still don't have an official solution for this, here's a nice workaround made by @TeeTeeHaa https://discuss.colyseus.io/topic/472/preventing-client-from-creating-rooms-on-the-server ```typescript const gameServer = new Server(); const tempServer = gameServer as any;...

Hi @lpsandaruwan, sounds good to me! Can we also have it optional in the `Server` constructor? Then all Colyseus configurations can be provided from a single place.

Syntax suggestion by @oyed ```typescript gameServer .define('my-room', MyRoom) .filterBy(['id']) .maxInstances(1); ```