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A GameCube & Wii decompilation toolkit

Results 47 decomp-toolkit issues
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The DWARF info for the OOT GC emulator has useful info that has been partially overwritten by padding tags. Specifically, the overwritten info seems to be tags from things stripped...

### Repository URL _No response_ ### Game Name F-Zero GX ### Game Version USA, Japan ### Description When attempting to analyze the F-Zero GX dol with the `dol info` command,...

bug

### Repository URL _No response_ ### Game Name Spongebob Squarepants: Creature from the Krusty Krab ### Game Version USA V0 ### Description When I run `dwarf dump` the structures are...

bug

Given a TU with correctly assigned symbol sizes, dtk should be able to infer the unpadded endings of splits, like this: ```diff melee/ft/chara/ftPurin/ftPr_SpecialHi.c: .text start:0x8013C9C8 end:0x8013CE8C - .sdata2 start:0x804D9C10 end:0x804D9C20...

enhancement

Right now, a symbol size mismatch will error and halt the diff. This is annoying for symbols where the true size was discovered and `symbols.txt` hasn't yet been updated to...

enhancement

> dtk fails to detect a relocation in GetMesMaxSizeSub in mario party 4. > ``` > /* 800473F0 00044250 88 7F 00 00 */ lbz r3, 0x0(r31) > /* 800473F4...

bug

https://github.com/encounter/nod-rs

enhancement

Tools parsing splits.txt separately will be able to use this info. Keep it as a comment maybe?

enhancement
good first issue

objdiff joins the battle

enhancement

``` INFO Loading default.elf INFO Splitting 949 objects Failed: Range 0x00000000-0x80004380 outside of section .init: 0x80004000-0x80006728 ``` relevant part from the info output: ``` .text | 0x800562E4 | 0x4 |...

elf split