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Wrapper DLL & SDK for Dragon Quest XI S

Results 25 DQXIS-SDK issues
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With the microsoft store version (installed manually to avoid encryption), I can't get the wrapper to work. When installed as xinput1_3.dll, the wrapper doesn't load at all, and when installed...

Would be nice to bring back ESC's action from original DQXI, as mentioned by Tim Allahn SnAckbarr in https://steamcommunity.com/app/1295510/discussions/0/3117025249764261520/: >The ESC key used to pull up the exit game prompt...

Outline stops being drawn on NPCs after just a few meters, would be nice to increase the distance. Two cvars seem to be distance related: `r.SkeletalMesh.OutlineMaxLOD` & `r.StaticMesh.OutlineMaxLOD`, but changing...

Need to look into build created by CI, just tried 0.6.9 and the Input.ini messagebox wouldn't show up with it, but using DLL I built myself would show the messagebox...

The latest 0.6.7 release should now be injectable (eg. using the DLL injector [included with UUU](https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm)), DevConsole should now unlock fine with it, and it seems RenderFix/CustomActions/FirstPerson are all working...