Artyom Sovetnikov

Results 35 issues of Artyom Sovetnikov

### Describe the bug Consider following html: ```html ``` When built with Vite (in both dev and build, w/o any plugins or JS, just static HTML build), output html is:...

pending triage

### Describe the bug When building the docs, `transformIndexHtml` hook is not invoked. The hook is invoked is dev mode, though. ### Reproduction 1. Open https://stackblitz.com/edit/vite-sqmglm?file=docs%2F.vitepress%2Fconfig.ts 2. Notice `transformIndexHtml` hook...

build
stale

### Describe the bug https://github.com/vuejs/vitepress/pull/3359 makes it so that there are two separate headers now (`VPNav` and `VPLocalNav`), which make it impossible to apply single style for header, such as...

theme

Instead of JSON, explore marshaling via arrays, similar to Embind (https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#value-types), eg: ```csharp public record Record (string Str, int Int, bool Bool, Record? Other); [JSExport] private static void ReceiveRecord ([JSMarshalAs]...

enhancement

.NET's JS interop currently is only able to marshal types with single-level nesting: - https://github.com/dotnet/runtime/issues/81348 — hence we have to handle otherwise natively-supported arrays (eg, `Task`) in a special manner....

enhancement
external

Explore an option to include C# XML docs (when present) to the generated TS type declarations.

enhancement

We are currently patching .NET's and Emscripten's JavaScript modules to make them compatible with JavaScript runtimes and bundlers: https://github.com/elringus/bootsharp/blob/33e974235d6ce9d0da012d29d7d3ef430a282f19/src/cs/Bootsharp.Publish/Pack/ModulePatcher/InternalPatcher.cs#L20-L35 — this is fragile and will most likely break with each...

enhancement
external

This can be slow due to boxing: https://github.com/Elringus/UnityRawInput/blob/c4cada025db85674f584c0330186e8ab3db01605/Assets/UnityRawInput/Runtime/HookArgs.cs#L25-L35 .NET 5+ has generic overload which doesn't involve boxing. We have to use it when Unity allows. ref: https://stackoverflow.com/questions/13615/validate-enum-values/55028274#55028274

enhancement

When building with `--target=universal2-apple-darwin` under workspace: ``` thread 'main' panicked at src/build.rs:79:48: Should have a root package stack backtrace: 0: rust_begin_unwind at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:645:5 1: core::panicking::panic_fmt at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/panicking.rs:72:14 2: core::panicking::panic_display at...

bug

Implement `log.tty` for Deno platform. https://github.com/elringus/imgit/blob/f5cda02c0012c154d60529b0eef402a117ddec5a/src/server/platform/deno.ts#L71-L72 https://deno.land/api?s=Deno.stdout

enhancement
help wanted