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A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

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![bg_issue1](https://user-images.githubusercontent.com/7615846/52540971-9c9be800-2d44-11e9-9611-7176d8cec7a9.png) As seen in this image, the grass does not receive real-time shadows. I'm assuming this could be added in an additional pass? I'm not great with shaders so I'm...

enhancement
help wanted