eduardo-bertey

Results 2 comments of eduardo-bertey

> If you're using `SimpleTokenizer`, you cannot change the dataset. `SimpleTokenizer`'s tokenization depends on dataset. You can avoid that issue by using `ByteTokenizer`. The error is when I enter the...

> Hello, > > I wanted to ask if this project currently supports loading MP4 files at runtime in Godot (not just converting them beforehand). > > * If it...