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Runtime MP4 loading support

Open ismailivanov opened this issue 3 months ago • 1 comments

Hello,

I wanted to ask if this project currently supports loading MP4 files at runtime in Godot (not just converting them beforehand).

  • If it already exists, could you point me to an example of how to use it?
  • If it does not exist, is adding such a feature technically difficult or out of scope for this project?

Thanks in advance for your time and work on this project!

ismailivanov avatar Sep 23 '25 02:09 ismailivanov

Hello,

I wanted to ask if this project currently supports loading MP4 files at runtime in Godot (not just converting them beforehand).

  • If it already exists, could you point me to an example of how to use it?
  • If it does not exist, is adding such a feature technically difficult or out of scope for this project?

Thanks in advance for your time and work on this project!

This project is a player, it does not convert videos, they have a bad concept of ffmpeg, and if it is compatible with mp4 since this is a container, what is important is the codec

eduardo-bertey avatar Sep 23 '25 16:09 eduardo-bertey